NewWorld Online

NewWorld Online, abbreviated as NWO, is a highly popular VRMMORPG with medieval and fantasy elements, in which most of the plot of BOFURI: I Don't Want to Get Hurt, so I'll Max Out My Defense occurs in.

The protagonist is an amateur player that enters the game world of NewWorld Online, in which the plot revolves around her ridiculous defense capabilities and the overpowered skills she obtains in random. The game has been running for more or less, for a month, before we find our protagonist join in the game.

Description
NewWorld Online is a VRMMORPG, or a Virtual Reality Massively Multiplayer Online Role-Playing Game. Much like other MMORPGs, people logging in for the first time are brought to a space where they are allowed to choose their preferred weapon. The weapon of their choosing highly affects the build of the character they want to have, as many of the game's skills are directly related to the weapon itself.

It is possible in the game to specialize in other non-combat activities, such as crafting, In return for being non-combatants, crafters receive a massive downgrade, something which could be described as a penalty, to all damage they would deal with a weapon or skill. On the other hand, thrown items such as bombs are not affected by this damage reduction.

There are dungeons that are restricted to crafters only, such as mines. None of the monsters that reside within are hostile unless attacked, in which their materials can be harvested after being defeated. It is possible to beat these monsters by utilizing crafting skills such as mining.

Events
An in-game event can be described as secondary quest in ''NewWorld Online. ''They provide challenging tasks for a player, party or guild to accomplish, all of which are ranked accordingly. These events are launched by the administrators themselves. Events can range from resource collecting and player-versus-enemy to player-versus-player competitions.

Players, parties or guilds on the top spot usually earn a valuable reward for dominating an event."Main article: Events"

Layers
The game's structure is divided into different worlds that are called floors or layers. To access the next layer, the player must defeat a specific boss in order to move on to the next layer. The first layer is where most players start in. The layer's theme is inspired by fantasy and spiritual elements found in different folklore. This layer is mostly comprised of green forests and fields, large bodies of water and other natural landscape formations. In these forests, there are insectoid monsters and mammalian as well.
 * First Layer

Maple and Sally defeated a deer boss before moving on to the second layer. A medieval-style layer in which architecture spans a wide area of the world. The architecture is mainly inspired by the medieval and reconnaissance ages, while still bearing resemblance to modern-day buildings. Most of the guilds and their guild houses are here, the most notable ones are Maple Tree, Order of the Holy Sword, and the Flame Emperors. A layer that still retains medieval elements, but most of its architecture are made out of machinery. Machinery and mechanical parts are seen everywhere in this layer.
 * Second Layer
 * Third Layer

When Maple ran to an NPC, she was told of the Machine God, which she later acquires a skill from. She later defeats the boss using the skill it gave her. A traditional Japanese-themed layer. The NPCs residing in this layer are mostly Japanese spirits or beings called the ''yōkai. ''Kasumi later obtains a new set of equipment in this layer after defeating a sentient sword boss located in a basement. A cloud-themed layer. A haunted house-themed layer.
 * Fourth Layer
 * Fifth Layer
 * Sixth Layer

Environment
Players can find themselves in many extreme situations in NWO. Some of these situations could include being covered in snow on a mountain, walking through a desert or lava, and being covered in fire or other elemental attacks. These extreme conditions are offset by the system to prevent any health constraints. The snow that falls on your head doesn't feel cold and you don't become dehydrated while walking through a desert.

Quests
Players acquire quests through many means, such as picking up an item or talking to an NPC. The rewards vary greatly from a little money or experience to acquiring game-breaking skills. Many quests have simple limitations such as equipment-type, stat amounts, or a chain of minor actions.

Character
Stats: Refers to HP, MP, STR, VIT, AGI, DEX, and INT. These basic scores define the build of a character. Every two levels, a player receives 5 stat points. On levels ending in 0 (10, 20, etc.), they receive 10 instead. HP and MP increase by more than 1 per point but the amount hasn't been specified. ''Based on web novel chapters 36 and 57, Sally's status is shown and her level goes from 21 to 24 (10 points) with her INT going up by 5 and her MP going up by 20. This could imply 1 point is 4 MP. ''
 * A high VIT score scales down the damage received by poison.
 * There are skills that affect the 1-for-1 ratio for stats such as Absolute Defense and Conqueror (Maple and Yui respectively).

Skills: Players can acquire skills by repeating actions while meeting their prerequisites. These actions might be as simple as defeating something with your shield 15 times, buying some items from a store, receiving multiple poison attacks, or using skill scroll. Prerequisites also may be as simple as having 10 in a specific stat. Though skills may be forgotten, the only way to acquire them again is paying a fee. The fee is either 50,000 or 500,000, varying between different media.

Trivia

 * It is still unknown whether there are more non-combatant job classes available in NewWorld Online besides crafting.