Kaede Honjou

Kaede Honjou (本条楓 Honjō Kaede), known as Maple (メイプル Meipuru) in NewWorld Online, is the main character of the series. A curious girl with a great shield that blocks most attacks.

Appearance
Maple has short, black hair that ends just past her chin. Her eyes are a cool-grey shade and her skin is fair. In-game, she wears armor that has a black and red color scheme. The armor's focus points of durability are the gauntlets, shin guards, boots and breastplate. Her forearms are predominantly bare as well as her legs above the knees. Red mesh fabric covers the least protected parts of her body, but some skin remains bare. Her armor descends into a cloak-like drape with a dark exterior and red underside.

In her hair is a white clip that consists of four rhombuses that create a compass-like shape. Her breastplate has a red crest on her chest. Carrying her shield, it matches her armor with red accents patterning it geometrically. At the center of the shield is a large red pendant plated in black.

Personality
Maple is an innocent, fun-loving girl, and her lack of ability to hold a grudge and non-competitive nature means she sees virtually everyone as a potential friend regardless of past experiences with them, as seen from her interactions with Kasumi. She also is quite the sucker for anything that looks cute and can be quite shy when she's the center of attention. That said, she also has a tendency to be absent-minded and reckless, especially in the beginning when she thoughtlessly puts every skill point she has into Vitality and later when she almost gets killed soloing the Poison Dragon Dungeon.

She also has the tendency to pursue prospects in finding anything of rarity quite interesting. Collecting things that are initially thought to be demimondaine.

While not averse to fighting in general, Maple tends to have a hard time attacking anything, especially other players, even if it is to her benefit, as she is averse to getting hurt and likely against hurting anyone else just as much. When the situation calls for it, such as in the fight against the Silver Wing boss, Maple becomes quite capable of making practical decisions on the fly, though the rest of the time, she's making her pet turtle, Syrup, capable of flight just because she wanted to.

Plot
Maples unorthodox play-style led her to gain skills before the game developers intended https://www.youtube.com/watch?v=JFa8JmzYaB4

Description

 * Out of the fear of getting damaged, and laziness to evade, she instinctively set all allowable skill points on (Vit) Defense, to minimize or completely negate any damage she is to receive from any attack. Inadvertently, finding and exploiting a game quirk yet to be discovered.
 * She also chose her Job Class to match her chosen attributes and skills, taking a large shield and short sword as primary equipment.

History
Maple's VIT summary:
 * During the Silverwing fight: 1104 + 110 (cover) (251 + 25 abominable,daily reset) x4
 * and Armor/Shield breaks 1st: 1224 + 122 (cover) (281 + 25 abominable,daily reset) x4
 * and Armor/Shield breaks 2nd: 1344 + 134 (cover) (311 + 25 abominable,daily reset) x4
 * After acquiring Fortress: 2040 + 204 (cover) (180 + 135 + 25 abominable,daily reset) x6
 * and with angel armor: 1230 + 123 (cover) (180 + 25 abominable,daily reset) x6
 * and with angel armor HP: 1300 (40 + 30 (skill) + 130 (two rings) + 1100 angel set)

Abilities
Maple's skills In depth

Active Skills: Passive Skills: (Skills that do not require activation) Combined Skills: (Skills paired or commanded to companion)
 * Hydra Eater: Poison and Paralysis Immunity


 * Absolute Defense: Double your VIT. Increasing [STR][AGI][INT] costs x3 points.
 * Giant Killing: If four of your stats (not HP/MP) are lower than opponent's, double stats (not HP/MP).


 * Meditation: Recover 1% HP every 10 seconds. Duration: 10 minutes. User attacks cancel this buff.
 * Provocation: Gather the attention of monsters. Cooldown: 3 minutes.
 * Shield Attack: Damage depends on STR. Also has Knockback (Small).
 * Knowledge of the Large Shield IV: Reduces Damage by 4% when using a shield.
 * Attack Deflection: Reduces Damage by 1%.
 * Body Manipulation: Reduces Damage by 1%.
 * Inhumane: Receiving attacks intentionally grants a buff, VIT+1 (max +25). Resets daily.
 * Bomb Eater: Reduces Explosion damage by 50%
 * HP Strengthening (Small): HP +30.
 * MP Strengthening (Small): MP +10.
 * Cover: Protect another party member from attacks. VIT +10% while active.
 * Cover Move I: Ignore agility and move to a party member within a 5 Meter radius.
 * Stout guardian: Great Shielder exclusive skill. Once a day, you can survive any attack with 1 HP.
 * Defensive Body Movement:
 * Evasion:
 * Savage:
 * Parry:
 * Atrocity: Transform into a demon or devil. HP becomes 1000. STR +50. AGI +50. Equipment benefits are ignored. When HP drops to 0, return to normal without penalty. Once per in-game day.
 * Loving Sacrifice: Skill with sub-skills. These cost HP instead of MP.
 * Loving Sacrifice: Party members in the area are under by Cover, having the user's VIT.
 * Aegis (600 HP): Attacks are ineffective for a few seconds for the user and party members.
 * Self-Offering Love: Damage and effects for party members in the area target the user instead of their target. Also when active, the user's hair changes to blond and gains a halo and wings like an angel.
 * Wooley: Produces Sheep Wool that surrounds and protects the user.
 * Counter: Accumulates all damaged user received from previous attack and adds it to their next attack.
 * Machine God: This skill suits the user in a mechanical armor.

Equipped Skills

 * Hydra: Skill with sub-skills. Poison Magic is available but costs MP.
 * Hydra: Can use the Poison Dragon's power for yourself. Can consume MP to use Poison Magic.
 * Paralyzing Shout: Send a Shock wave of Paralyzing Effect
 * Deadly Breath: Mist of Poison
 * Venom Capsule: Traps the target in a Poison container and they can't escape from.
 * Seeping Chaos: Skill with 3 sub-skills.
 * Predator: Summons two demons without limbs. They attack by biting.
 * Seeping Chaos: enlarges predators and allows them to attack like Hydra's Hydra skill. Also can be used like Hydra's Hydra skill.
 * Feeder (Devour): A skill that converts target into power. Will devour even magic, and can be charged into the user’s MP. Excess Magic will be stored inside the body as magic crystal. Limited to 10 uses per day.

Traded using medals
 * Crystal Wall: Create wall(s) with HP equal to user’s within 5 meter radius. Cooldown Duration is 5 minutes
 * Psychokinesis: Able to Float Monster, success and mana consumption depends on the resistance of the monster (Syrup is a pet, so no resistance at all resulting to 100% success rate and 0 mana consumption)
 * Fortress: Multiplies Vit by 1.5

Equipment
¹Desutrction Growth WN chapter 84, after sacrificing armor for Machine God to defeat "King of Junk".
 * Note: Maples Unique Series Equipment has the auto skill 'Destruction Growth' which significantly increases its durability and automatically repairs itself the more and each time it is destroyed.

Note: It is yet to be determined if a player can equip multiple skills on the same equipment, but it has been observed that Maple can utilize four skills while only having three equipped items.

Relationships

 * Best friend of Sally.
 * Monster Companion Syrup
 * Guild Master of Maple Tree Guild

Trivia

 * Her in-game nickname is a reference to MapleStory, an MMORPG.
 * She has the same given name with her Japanese voice actress, Kaede (楓).
 * Her last name also is similar


 * In the manga, equipping the skill Hydra on the Crescent Moon short sword disregards its requirement to spend MP, allowing Maple limitless utilization of the Hydra skill.
 * In the web novel, after Maple inherits The First 's power, she becomes The Third.